Graphing Explorer
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Set n = 3 to create a three-loop Lissajous figure. One of the loops passes through the goal — steer the marble into it.

Set n = 3 to create a three-loop Lissajous figure. One of the loops passes through the goal — steer the marble into it.

Adjust the sliders to change the parametric equation, and the marble will follow your path!

Task 8 of 10